… is the first android app entirely created by the students !
This app is aimed at helping foreign tourists find their way in Charleville, jumping from a point of interest (POI) to an other. The interface must present a map of the city, and 6 main POI. For each POI, the tourist has the choice between an audio description made by a couple of students, or a wikipedia description from the internet. The students also give their advices about where to eat, where to have a drink … all in english.
First, using the AppInventor interface, they had to design the app. Then, they had to brainstorm what could be the best content, the best way to present the city.
Secondly, we selected Johann’s app (above). Afterwards, the students had to record their voices to describe the different POIs by groups.
Finally, we built the app, and shared it via a QR code.
Let’s check out the video to see how it works !
The last BUT NOT LEAST step was to present our app for tourists to the mayor of the townBoris RAVIGNON.
During 1 hour, our students promoted their app and got many thanks from both the mayor (second from the left) and the headmaster of our high school Marc GUENIOT (first from the left).
The media coverage was more intense than expected !
To design the App (create buttons, cursor for speed, dialog box)
To program the App (Go Forward, set up the speed, turn clockwise, counterclockwise)
To create a bluetooth connection between the robot and the smartphone (bluetooth client)
To share the App using a QR code
Currently, the curriculum in mathematics in France involves the learning of algorithms and how to write programs. The students used to work with softwares like AlgoBox, Scratch, or Python in the computer room. These are good and interesting tools ! Nonetheless, if the students could program an application and download it on their smartphone, it is getting more interesting, right ?
Therefore, why not involving modern devices in our pedagogy, and turn the smartphone into a useful tool for education !
This is the interface where the students can design the app using the several tools/objects from the frame on the left. The frame on the right is used to modify the settings of the object (name, upload picture/sound, size,…).
This is the interface called “blocks” where the students program the app using a code in blocks. That’s why programing is getting easier and easier ! Just drag and drop 🙂
Watch the video to check out how it works !
You can get the Android App by scanning this QR code, and say Yes to all steps 😉 !
The topics were : Cryptography and Maths in Nature.
Why Augmented Reality ?
To put it bluntly, i am bored to use Powerpoint-like software to make presentations. I would like my students to use new tools, with a new educational interest. It is just a different but very innovative way to present an idea !
The added value of the Augmented Reality is the educational involvement of the smartphones one more time.
The students immediately got more focused on their activity, checking their work with their smartphone all along the task.
Remember one of the aims of this blog is to show how to turn a smartphone into an educational tool !!